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Selasa, 29 Oktober 2013

Bus Sekolah (BS)

Apakah kalian pernah menaiki Bus Sekolah (BS)?

Bus sekolah itu adalah transportasi yang dapat dinaiki siswa sekolah secara gratis.

Saya pernah menaiki Bus Sekolah sebanyak 2 kali.
Kondisi bus saat pertama kali saya menaikinya, terlihat coretan di sana-sini.
Tetapi, kondisi bus saat kedua kalinya saya menaikinya, terlihat bus yang baru dan bersih. Saya menaiki bus ke dua kalinya pada tanggal 25 Oktober 2013.

Inilah kondisi bus yang terbaru...





Kalau kalian murid sekolah, mungkin saat pulang sekolah kalian melihat bus sekolah (BS) berwarna kuning, kalian naiki saja. Gratis kok busnya...

Sabtu, 17 Agustus 2013

Teman Kelas X5

1)     Agung Sunandar = Orangnya lumayan pendiam.

2)     Algis Vega Shiva Perdana = Orang paling berisik di X5. Tapi kadang omongannya berbobot 
         juga.

3)     Ananda Hibatul Wafi = Orangnya lumayan menyebalkan, terkadang nggak jelas.

4)     Anggi Pranata Putra = Orangnya kurang rajin. Tapi baik karena suka menyapa.

5)     Anggraini Widiawati = Orangnya agak diam kalau sama aku. Tapi dia suka sharing sama Tri 
        Budi (Acha) dkk.

6)     Annisa Karinia Ekistra = Orangnya jago B. Inggris. Dan sekalinya dia menyindir, kena banget.   
        Orang yang ambigu.

7)     Aprillia Tri Jayanti = Orangnya suka bercanda, walaupun awalnya terlihat serius.

8)     Chitra Dewi Putri = Orangnya iseng kalau sama Rosa. Tapi baik karena mau menemani Rosa.

9)     Dea Oktabrianti = Kata teman dekatnya, kadang-kadang dia baru nyambung
belakangan kalau diajak ngobrol.

10)   Devi Ratna Dewanti = Orangnya jarang marah. Tetapi dia tidak mau diganggu 
kalau sedang bersama teman lain.

11)   Diskar Putra Ramadhan = Orangnya lumayan menyebalkan, aku ngomong apa... 
dia jawabnya lain. Mungkin dia cuma bercanda. Sebenarnya, lumayan asyik orangnya kalau udah kenal.

12)   Dyan Nur Aulia = Orangnya awalnya menyebalkan. Tapi cukup peduli sama 
teman lain.

13)   Fani Chairani = Ini aku sendiri. Menurutku, aku itu sering nggak jelas tingkahnya, kurang 
        nyambung kalau diminta sesuatu.

14)   Finadia Selly Anggraeni = Omongan Nadia terkadang nyakitin. Tapi kalau 
sudah tidak bisa dalam beberapa hal, biasanya minta diajarin.

15)   Hendra Nugraha Prakarsa = Orangnya tidak banyak ngomong selain sama teman
        sebarisnya, yaitu Yoga dkk.

16)   Hermawan Junianto Irsan = Sohibnya Ilham Yahya. Terkadang apa yang dia omongin suka 
        nggak sesuai sama kenyataan.

17)   Ilham Yahya Prayogo = Sering minta bantuan ke teman untuk tugas. Sifatnya itu cukup mirip 
        sama sifatnya Hermawan.

18)   Ilham Yulianto = Senang mengobrol, saking senangnya kalau ada guru masih aja mengobrol 
        dengan teman lain di barisannya.

19)   Inge Anggraeni Bella Putri Dewi = Orangnya to the point.

20)   Lulu Fatimah = Orangnya pengertian dan senang mengobrol.

21)   Muhammad Arif Azharri = Dipanggil 'Acil' di kelas. Sering jalan ke barisan lain  untuk 
        meminjam sesuatu.

22)   Muhammad Rizki Saputra = Orangnya lebih malas dari Raung. Suka meminjam 
barang dan meminta bantuan ke teman untuk beberapa tugas.

23)   Nova Dwi Herliana = Orangnya nggak pelit, friendly.

24)   Novi Triana = Orangnya kadang judes.

25)   Nurul Khalida Larasati = Orangnya senang mengobrol. Jago olahraga.

26)   Pramesti Widya Kirana = Inilah 'guru' di antara murid X5. Senang mengobrol  sama sohibnya 
        (Inge dkk).

27)   Rahmat Ginanjar Saputra = Kata temannya, omongan Rahmat susah dipercaya.

28)   Raung Alija Ibrahim = Pembawa suasana ceria di kelas, tapi kalau meminjam 
barang nggak pernah dibalikin.

29)   Restu Fajar Armawati = Senang bermain HP dan sharing sama Novi.

30)   Riezka Amelia = Orangnya friendly (mudah berteman dengan siapa saja), bisa 
diajak kerjasama.

31)   Rizaldi = Orang yang paling malas sekolah. Dinasehati sama guru, tapi masih begitu.

32)   Rosalinda = Orangnya suka menyendiri dan penurut kalau sama Citra & Yunita.

33)   Ryan Wicaksono = Orangnya dulu suka bolos. Tetapi di akhir semester sudah membaik.

34)   Sarah Miranda = Orangnya friendly, pengertian.

35)   Siti Aprillia = Suka heboh kalau sama temannya (Nurul, Inge, Widya, Lulu, Dea).

36)   Tira Yustira Haryadi = Orangnya kadang iseng.

37)   Tri Budi Anggharani =  Mudah diajak ngobrol, kerjasama.

38)   Vera Oktavia Anggraeni = Sifatnya sama seperti Riezka. Orangnya friendly 
(mudah berteman dengan siapa saja), bisa diajak kerjasama.

39)   Yadi Setiadi = Orangnya kurang tegas jadi ketua kelas, tapi bisa diajak kerjasama.

40)   Yoga Putra Utama = Sohibnya Hendra. Terkadang orangnya suka tidak
        mendengarkan kalau guru menjelaskan sesuatu.

41)   Yudha Ardhyanto = Orangnya senang mengobrol. Terkadang bisa marah juga.

42)   Yunita Putrindo = Sama seperti Chitra, orangnya iseng kalau sama Rosa. 
Seringnya main sama Chitra dan Rosa. Tetapi cukup baik sama teman lain.

Sabtu, 25 Mei 2013

Cara Merubah Bahasa di Blogger atau Dasbor

Tadi blog baru yang saya & saudara saya buat bahasanya belum diubah, masih memakai bahasa Afrika. Anda pasti tidak terbayangkan bagaimana pusingnya membaca pengaturan blog dalam bahasa Afrika.

Lalu saya mencari di google cara merubah bahasa pada blog, lalu saya mendapatkannya
tutorialnya dari sini.

Langsung saja, ini cara merubah bahasa pada blog:

1. Klik http://www.blogger.com/language.g

2. Akan muncul tampilan seperti ini


3. Pilih bahasa yang anda inginkan

4. Lalu klik tombol warna oranye (bukan logo blogger) yang arti dalam Bahasa Inggris "save settings".

5. Setelah itu blog anda akan tampil menggunakan bahasa yang diinginkan.

Selamat mencoba!

Rabu, 08 Mei 2013

Cara Menghilangkan Akses Aplikasi di Twitter

Biasanya kan ada aplikasi di twitter yang 'cukup' mengganggu, seperti un********s.** yang selalu ada di profil twitter kita setiap followers berkurang. Itu hanya salah satu contoh.

Jika kalian juga merasa terganggu karena hal itu, atau merasa aplikasi yang kalian gunakan di twitter terlalu banyak, ada caranya supaya aplikasi itu bisa hilang dari twitter account kita. Yaitu sebagai berikut:

1. Buka website twitter : http://twitter.com/


2. Klik 'tanda seperti roda' di sebelah kolom search, lalu klik 'settings'.


3. Klik 'Apps', lalu pilih 'Revoke access' pada aplikasi di twitter yang ingin dihilangkan.



Selamat mencoba! Semoga berhasil!

Kamis, 18 April 2013

Game Facebook: The Sims Social (mengenang masa kejayaan)




The Sims Social is a Facebook videogame developed by Playfish and EA, taking place in a fictional town called Littlehaven. A mobile application for smartphones is also in development as a companion app to the Facebook version, which will be available on the current generation of smartphones. The game also features remakes of real life famous people such as Lady Sim-Sim (Lady Gaga), Elvis Plumbob (Elvis Presley), and Sims Cara (Sin Cara).

Skills

Like other games in The Sims series, Sims can develop skills. There are currently six skills: art, cooking, music, writing, athletic, driving, and various project skill items which are tied with specific themed collections. Developing higher level skill levels allow Sims to obtain new objects. Sims develop skills when the player interacts with an art object (such as easel or computer when level 30), a music object (such as a guitar or keyboard when level 10), a cooking object (such as a microwave, a coffee maker when level 10, or a stove when level 15), or a writing object (such as a computer or typewriter when level 10). At times, skills are a part of quests given to the player for their Sim to achieve.

Careers

Careers in the The Sims Social are, however, much different than those of previous Sim games. Sims can aspire to three different career paths: Rocker, Chef, and Artist. Each career consists of 5 levels each with three sub-levels. To advance in their given career players are required to submit appointments for various jobs. After the given appointment time the player can send their Sim to work and earn Simoleons and Career Points. Career Points help further careers leading to promotions. After each promotion players receive a special object only acquirable through a career. Upon completion of an entire career track, players can select a new career track at the cost of forgoing all past career history.

Traits

There are currently 12 traits for Sims in The Sims Social and only can be purchased with Lifetime Points. All traits feature between three to five levels; each needing to be bought at a higher price of Lifetime Points than the last one. The traits are slob, steel bladder, neat, super mechanic, insane, ogre, ninja, great kisser, night owl, expert cook, music maestro, and art virtuoso. When the player upgrades the level of a trait, the trait becomes more prominent in the Sim's lifestyle. The most visible example of this is in the ninja trait. When a Sim has the level one ninja trait, the Sim walks faster. However, when a Sim has the level five ninja trait, they can teleport from place to place. The ninja trait is useful if the player has a larger house. In the insane trait, Sims can reduce the need of being social and can talk with plants without visiting people (in previous versions, talking to plants also eliminated the energy needed to fulfill Social). For example, a level 4 insane trait lets the sim talk to themselves to fulfill fun and social need without eliminating energy. Certain career traits, like art virtuoso, provide the benefit of earning more Simoleons while using the respective skill object. However, these traits can only be unlocked by reaching specific career levels.

Needs and Energy

In The Sims Social, Sims have needs, just as with other games in The Sims series. However, unlike other games in the series, Sims cannot die. There are six needs: social, fun, hunger, hygiene, bladder, and sleep. When all of the needs are fulfilled, the player's Sim will become inspired. Inspired Sims earn more Simoleons when performing skill tasks. Sims with a bad mood will not follow the directions of the player. Instead, they will fulfill their own needs by autonomy. All mood meters cycle from deep green (good) to lighter green, yellow, orange, red, and finally gray. All needs can be improved from the Sim's home. Another feature located right beside the needs is the fun meter. This can variate largely depending on the Sim's personality. For example, a Sim with an athletic personality will not find playing computer and arcade games as enjoyable as a Sim with a geek personality. Sims will take care of themselves using autonomy. If left to their own devices, Sims will perform actions that will help out the lowest meter, provided they have an appropriate object nearby. This cannot go on extended periods of time, as eventually the game pauses and tells the player "Your Sim Needs You!", or to keep playing the game.

Game Facebook: SimCity Social (mengenang masa kejayaan)



SimCity Social is an online social game for the Facebook social network where users create their own city and interact with cities of their Facebook friends. The game was developed by Maxis and Playfish and published by Electronic Arts. The game was announced at the Electronic Entertainment Expo 2012, during EA's press conference on 4 June 2012, and released on June 25, 2012.

Objective

Like its forebear, SimCity, the objective is to design and build a city without specific goals although in SimCity Social, optional goals are introduced in the form of quests

Game Play

This is a resource based game. Players must collect various resources which are then consumed to develop or maintain the city. Development is performed by clicking directly on city buildings or surrounding undeveloped land, accessing a menu where resources can be purchased or manipulated (and some resources temporarily stored) or through a series of online dialogues that form quests. Some resources replenish over time while other resources are obtained for direct actions with buildings, visiting neighbors or requesting resources from them, or can be purchased with credit card or PayPal from the developer's online store.

Additional themed quests that are only available for a limited amount of time, such as a week or two, regularly appear. Completion of these quests unlock exclusive buildings not available at any other time. With new quests, new buildings and new collectibles are introduced.

Resources

Energy is a resource needed for many actions. It recovers at the rate of one energy every three minutes. It can be purchased as batteries which can be used to replenish energy later in the game. Energy can also be gifted by other players (it does not reduce a donor's own energy resources), and can be earned by visiting neighboring cities and performing actions. Energy is fully replenished when a player reaches the next level of experience.

Diamonds are also earned on certain quests and every time the player (as mayor) increases a level of experience. Diamonds are required to purchase premium content, but can also be used to skip quests, collectible requirements, and wait time.

Simoleons are the in-game currency. They are accumulated mainly by interacting with businesses, but also from farms and student jobs.
Materials are used to build and upgrade many structures. They are accumulated by interacting with factories or sending trains from the station.
Fame develops as the player interacts with neighboring territories. Fame can be used for a variety of special purchases.
Experience (XP) appears as turquoise stars and builds a player's level. When experience reaches 100%, there is a reward of simoleons, one diamond, and full energy replenishment.

Collectibles are items that are released by interacting with structures. These are used in developing structures after they have been bought or completing quests. Many collectibles are connected specifically with the type of building they can be released from, such as ticket stubs from attractions or x-ray plates from hospitals.

Population increases unlock specific quests or buildings. It also increases the level of the mayor's house.

Neighbors (other players which are befriended through Facebook) can also staff your structures when necessary, for instance facilities and farms both need a specific complement of avatars from SimCity Social friends to be fully operational. Interaction with neighbors' buildings also provide specific "friend/foe" collectibles and a more developed relationship (either positively or negatively) increases the likelihood of their appearance.

Game Facebook: Pet Society (mengenang masa kejayaan)



Pet Society, dunia kecil mungil yang diciptakan oleh playfish, perusahaan permainan sosial didirikan oleh secara kebetulan dan veteran permainan aktif. Pet Society memiliki kelebihan tersendiri yaitu:Pet Society memiliki gambar yang indah (dengan teknologi Ajax), karena masih dalam platform facebook maka Anda juga bisa berinteraksi dengan Pet-pet milik teman Anda, dan begitu juga teman Anda bisa berinteraksi dengan Pet Anda. Anda juga bisa saling bertukar gift dengan teman Anda, merias kamar Anda, nongkrong di kafe, atau mengunjungi tempat-tempat lain di kota.

Setelah kita mengunjungi pet society,kita akan memberikan nama,style pet sesuai selera masing2.Dalam Game Pet Society ini ada 3 poin yang harus diperhatikan yaitu:

Health (Kesehatan) => Bar Merah di kanan layar
Happiness (kegembiraan / kebahagiaan) => Bar Hijau di kanan layar
Hygiene (Kebersihan) => Bar Biru di kanan layar

Cara jaganya gimana??
Untuk menaikan health pet Anda, anda bisa memberikan pet Anda makanan. Beli saja makanan di shop. Terkadang Pet Anda akan meminta makanan tertentu dengan cara menunjukan makanan tersebut di atas kepalanya. Untuk memberikan makanan untuk Pet, cukup tarik makanan dari Chest ke dalam rumah Anda, maka jika Pet Anda lapar mereka akan mengejar dan menghajar makanan tersebut.

Untuk membuat pet Anda bahagia adalah sangat mudah. Anda bisa menggunakan brush dari chest, ataupun tangan Anda (lambang tangan, tanpa memegang item) lalu elus-eluslah pet Anda dengan cara mengklik dan drag pet tubuh pet Anda. Pet Anda akan meningkat level happinessnya dan bahkan terkadang mereka juga akan memberikan Anda Coin. Anda juga bisa bermain permainan dengan mereka untuk membuat mereka bahagia. Mengajak mereka shopping atau mendekorasi rumah Anda juga akan meningkatkan kebahagian mereka.

Untuk meningkatkan level Hygiene Pet Anda, Anda bisa menggunakan soap (sabun) yang ada di dalam chest. Gunakan soap sama seperti saat anda menggunakan brush atau tangan Anda untuk meningkatkan happiness pet Anda.

Nah,setiap hari kita login kita akan diberikan sebuah message bernama "lottery". koin yang diberikan berkisar antara 50-500 .Lumayan kan

Lahh,masa cuma segitu caranya untuk dapat duit??

Tidak,, karena pet society merupakan game sosial,maka cara untuk mendapatkan Koin adalah dengan mengunjungi rumah teman sebanyak mungkin.tapi perlu diperhatikan,mengunjungi rumah teman anda akan mendapatkan koin hanya pada kunjungan pertama,pada kunjungan berikutnya tidak akan diberikan koin.Time akan direset pada jam 7WIB.
teman ke 1-49 = 20 koin + 5 paw point/teman
teman ke 50-74 = 10 koin + 5 paw point/teman
teman ke 75-seterusnya = 5 koin + 5 paw point/teman

Saat mengunjungi teman,kalo gw boleh kasih saran,pilih HUG aja karena lebih cepat =D =D =D

Selain mengunjungi rumah teman,bisa juga mengikuti race.
juara 1 = 30 coin dan 20 paw
juara 2 = 0 coin dan 10 paw
juara 3 = 0 coin dan 5 paw

cara lain:

jalan-jalan keluar dan lewati pohon-pohon biasanya terdapat koin-koin (kalau rajin silakan saja), tapi sayangnya cuma bernilai kecil<tidak begitu disarankan>

Kunjungi pet teman yang tidak diurus dan mandikan, beri makan, serta hibur agar mendapatkan point, silakan keluar dari pet society (misalnya ke home) dan masuk lagi kembali ke pet society untuk mengunjungi kembali pet teman yang tadi dikunjungi(berulang kali). Biarpun pet teman sudah kamu urus(mandi, hibur, dan beri makan) tetapi server pet society hanya mencatat log dari sang pemilik pet dan status barnya tidak akan berubah (bila lapar tetap lapar).